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AI Insights · Timothy · April 2024

Top 5 2D Cartoon Games on iOS in the UK: Q1 2024 Performance

Discover the performance trends of the top 5 2D cartoon games on iOS in the UK for the first quarter of 2024, based on weekly downloads, revenue, and active users.

Top 5 2D Cartoon Games on iOS in the UK: Q1 2024 Performance

In the first quarter of 2024, the top 5 2D cartoon games on iOS in the United Kingdom showcased notable performance trends in terms of downloads, revenue, and active users. Below, we dive into the specifics for each of these popular games.

Wood Nuts & Bolts Puzzle

"Wood Nuts & Bolts Puzzle" saw a consistent increase in weekly revenue, peaking at around $20.7K in early February before stabilizing to approximately $14.1K by the end of March. Weekly downloads surged to 92.4K in mid-February, later dropping to 27.4K by the end of the quarter. Active users started at 31.4K in early January and reached a peak of 210.2K in mid-February, ending the quarter at around 196.8K.

Royal Match

"Royal Match" experienced a steady revenue stream, peaking at $475.3K in mid-February and closing the quarter at $465.9K. Weekly downloads showed a downward trend, starting at 54.6K in early January and dropping to 18.6K by the end of March. Active users fluctuated slightly but remained robust, starting at 456.2K and ending at 450.1K.

Happy Match Cafe™

"Happy Match Cafe™" demonstrated a strong revenue performance, peaking at $57.1K in early February and finishing the quarter at $52.8K. Downloads varied significantly, with a peak of 71.6K in early February, but dropped to as low as 2.6K by the end of March. Active users showed a peak of 157.7K in early February, ending the quarter at around 109.2K.

Among Us!

"Among Us!" had modest revenue, peaking at $1.1K in early February and ending the quarter at approximately $729. Weekly downloads started at 33K in early January, experiencing a slight decline before stabilizing around 24.3K by the end of March. Active users began at 102.6K, peaking at 119.6K in mid-February, and ended the quarter at 82.1K.

We Are Warriors!

"We Are Warriors!" showed a remarkable increase in revenue, peaking at $18.6K in early March before settling to approximately $14.1K by the end of the quarter. Downloads saw a peak of 36.4K in mid-February, reducing to 3.4K by late March. Active users followed a similar trend, peaking at 96.3K in early March and ending the quarter at 62.1K.

These insights are sourced from Sensor Tower, where you can find more detailed analytics and trends for these and other top-performing apps.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024